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(+1)

I can't wait for this lovely game to be released! I'm willing to pay any money and more for thissss!! πŸ˜€πŸ’–πŸ’–

Thank you so much Miio! We really hope you end up enjoying the full game when it finally comes out! πŸ’ž

(+1)

so pretty, I am about to play!

Thank you, hope you enjoy! 

(+2)

oh wow the art style is really different from the original version i guess? i mean both are pretty cute (enjoying the new art) just surprised lol

(+3)

Indeed, it's a result of having worked on the game for so long haha ^^; Glad you're enjoying the new style though!

(+2)

look forward to full release!!

(+1)

This is one of the first games of this kind I play. Usually I'm just more of a MOBA, FPS and gachas person, but I'm starting to learn how to enjoy other games, and this prologue/demo is one of the most different I've ever experienced, and I'm loving it! I'm really looking forward for the release, but don't push yourselves too hard, haste makes waste!

Also, it would be AMAZING to play this game in Portuguese, do you guys have any plan on translating to other languages in the future? This game is also a kind of game that "Cellbit", a very famous brazilian streamer, would like. He plays lots of games and I think he would like yours (one of his favorite games is GRIS, he has good taste). I might try to propaganda the prologue on twitter with the community haha, he plays really dozens of games almost every stream, so there is a chance of him playing and boost the game to more people, I would love to see, actually!! I feel like he would prefer to play the full game rather than the prologue, but we'll see.

(1 edit) (+2)

We're so glad you enjoyed the prologue caiovv! I have no idea how good an introduction to VNs our game would be, but we're  so honoured by your kind words, thank you! We really want to translate into other languages, Portuguese included, and we've always said that was in the plans (the way we've coded the game is at least catered to ease the process) but it really comes down to how much the initial release can offset the costs of what would probably be a pretty large translation job (of up to 200,000 words!). Another option is opting for fan translations (we've received a lot of offers), but we really don't know yet.

In other words, it's something we absolutely plan on investigating following the main release, and we'll keep everyone up to date on it! πŸ’• Appreciate your support!

(1 edit) (+2)

I've been following this game for the longest time, I believe during the kick-starter event. Even though I wasn't able to put money in at the time, I've been following the progress and have been looking forward to the game updates every month. It looks like a very nice game, with wonderful art style and game elements yet to come. I'm really looking forward to for a release date and will wait many more years if it so pleases. Artistry and masterpieces takes time.  

I'm impressed and inspired by the improvement made from the years as well as the transparency from the monthly updates from the devs. 

(+2)

Wow, that is a long time! We really appreciate your patience and hope that it's all worth it in the end. Thank you so much for these super kind words, we are honoured! TT

(+1)

so i've been keeping up with the development of the game for a while and i'm always checking in for updates and i just wanted to say i'm so excited for the full game to release! i fell in love with the demo and prologue and have been excitedly awaiting more content ever since. of course there's no rush at all and its important to take your time, just thought i'd show my support. will definitely be one of the first to play when the full game releases!

(+1)

Sleepi, thank you so much for the lovely comment and support, it really goes a long way! We really hope this all ends up worth the long wait for you! πŸ₯°πŸ’—

Deleted 32 days ago

Sorry to say, but there are no dating sim elements in the game πŸ˜” We are flattered that he holds that power over you though sjdfk

(1 edit) (+1)

Hello, what's the difference between the prologue and the demo, do i download both? 

edit: one more thing, is b a boy or girl? if thats ok

(+1)

No problem, B's a girl! 

The demo is 4 years old and left up just for legacy's sake. It doesn't represent our current vision and is not at all canon anymore, but some people certainly find it more enjoyable than the prologue due to its emphasis on interactivity and visuals.

The prologue is usually recommended as it's canon and a lot more similar to the full game in style, making it a much better indicator of whether or not you'll enjoy the final product. 

That said, the full game will be sort of like a mixture of both.

(+1)

Tysm!! The art is great, and I love all the characters 🩷

(+2)

Oh my gosh i played the demo for this game forever ago and I JUST checked back in. The art looks so amazing, even just for this little info screen! I'm so excited to finally see the game finished and get to play it. Keep working hard devs!! 

Thank you!! πŸ’•

(+2)

aaaaaaaaaaa when

(+2)

😭thank you for your patieeence! we're aiming for March now, but you know us...

(+1)(-1)

i just downloaded a bunch of games randomly including this one and didnt read anything before playing them and thought B was a boy through like half the playthrough 

πŸ˜… Understandable...

(+1)

lol 😭 this as a really cute game though, must’ve taken forever especially it’s all the details and cute little animations

Keep up the good work

(+1)

It certainly feels like it's taken forever πŸ˜‚ Glad you liked it, thank you!

(+12)

which one will release first GTA VI or Tomorrow Will Be Dying. place your bets yall.

(+1)

🀣

when opening it on mac, instead of giving the regular warning saying it might be dangerous, it says it definitely WILL damage my computer. is this what everyone else sees?

Hello!!

Which version are you having trouble with, the demo or the prologue?

Searching it up, it seems that specific error message can be fixed by overriding malware protection, as in the install instructions above. We haven't heard anything about the game actually damaging any computers!

Hope this helps!

(+3)

i cant wait for the full release.. i love this game, story, art, n characters so muchh !! 

(+1)

Thank you, we hope you end up liking it!

Hi! I played the old version as well as the new version and if ur not looking for feedback you don't have to read this. But I thought I would share just in case :D
Take this with a grain of salt though, I have no idea what your vision for this project is

First off I love and adore the art style and the whole concept of the game, I really enjoy the aesthetic and will like probably pay for it when it comes out fully!!! I do like the calmer pastel palette better the old version, but the new version is like just as good :D

The new version is quite a bit of reading. There's a lot of text that isn't dialogue that feels like it could be accomplished with just a sprite/expression change. And it goes into so much detail, I feel like I am being bombarded with paragraphs first thing. Having the name on top of the dialog box and also saying "Eri said" seems redundant., I just feel a lot of potential comes from sprite/expression changes, conveying things through art but it feels criminally underused. The new version feels like I'm reading a book, while the old version felt like I was actively being B. :D

The prologue is not bad, but I hope the actual game will be more interactive like the demo. Also idk if the UI is just like this in the prologue, but it feels very boxy and stoic, and overall the game feels more harsh than the old version but again I'm don't know what your vision is :D

I mean these words in the kindest way possible!!! theres like smaller very tiny issues too but i'll save you the reading -_-. Good luck on the game! Might donate to the kickstarter if my boss ever decides to pay me >:P...    But yeah amazing game so far!!!!!! I hope this did not come across as unwarranted or rude.

(1 edit)

Hello nico! I recognize you from your really supportive comments a long time ago, so it's nice to hear from you again! Thank you for playing and sharing your feedback, it's always welcome!

Actually, we've always wanted to properly address this. We've touched on it in a few places (Kickstarter and somewhat in Itch Dev Logs), but it's hard to reach our entire player base with this very important message. So, we're super glad you asked!

As the years have passed since our first demo, our vision has changed slowly but significantly. These changes came with changes in our own selves and tastes, and we know that with that, there will be a shift to parts of our original target audience inevitably.

We started this project not truly understanding what makes a visual novel a visual novel, and had the vaguest idea of our vision and story. We trusted in our mechanics and aesthetic over the story, not really being too versed in writing (we still aren't). I (alwayspolite) personally and naively believed we could surpass the entire medium of visual novels by relying on the freedom our game engine afforded us, and by making it as anime-like or comic-like as possible, using tons of little low-effort CGs (as if there weren't already games doing that!). Our initial mindset dunked on narration. And for a while, we stuck with it.

After several script drafts, we realized the story just wasn't working. So, we tried delving fully into the world of visual novels, consuming all sorts and genres — classic masterpieces, Japanese, English, indies with shoestring budgets, etc. and have come to understand what truly matters is, yep, the story aspect. Not only has doing that helped us with developing a proper story (as in, not just random events strung together), it made us, yeeees, come to love, and thus adopt that style of writing that more resembles a novel over a screenplay (sorry!) 

The dialogue tags are a side effect of my love for actual novels, so I also apologize for the redundancy that will spawn. I hope people can get used to it, but I understand the issue, for sure. Your comment is a good reminder to hold back on them when I can, so again, thank you! (they'll never be completely gone, though >:D)

So far, this probably sounds like a lot of negatives. Showing is a lot more popular than telling, which has negative connotations, and we get it — we've always loved shows and games that can tell their stories, character developments and the like through subtle quirks of expression and action. But, I've also come to appreciate the depths of emotion one can reach by having that window into a character's thoughts, the core of their being, without having only their actions to go by. There's no telling if we'll be effective at this; only time will tell...

All that said, we went in fully knowing the prologue would be completely different from the first demo, but also knowing that the full game would be sort of like a combination of both. Yes, it will be less about being B and more about learning about her, and the story structure has changed a lot, focusing more on the dark struggles and humanity of the characters and less on just relaxing with them (though we've tried to retain some of that). Rest assured, there are still remnants from the legacy demo, e.g., underlying stat mechanics, items, mini-games, etc, BUT they are far less center stage.

It's always been a concern that we're alienating players (especially any who weren't expecting to be doing so much reading!), and for that we'll always be sorry, but we can only hope that, while some are disappointed they aren't getting a straight extension of the legacy demo, that they will try and play through the game regardless. If not we can only try to be prepared for the backlash and take it with as much open-mindedness as possible.

Of course, we also want potential players to be fully aware of what they're getting into before they buy, which is why the first demo is now labeled Legacy. That might still be confusing, so I'll likely link to this explanation or paste it on the game's main pages... somehow.

Thank you again! We personally still feel we're making something unique, but just unique in a different way. Our vision has now solidified, which is good considering we're trying to release as soon as possible...! We completely understand if you end up opting out if the above sounds off-putting to you, but if you do give it a shot, I can only hope our vision will end up jiving with you to any extent after all!

edit: oof I could talk about this all day. if there are still any concerns to address, let us know! 

Also, so there's no confusion, the kickstarter has ended, so there's no need to worry about donating to it. But thank you so much for the kind thought πŸ₯°

(+1)

tomor   torw wil be dyinf

Hello, there seems to be a problem when I download the game. It says that the compressed zip folder is invalid. Tried downloading the prologue and the demo and still can play :( What do i do? I really want to play this :(

Hello! That's strange... First, which software are you using to open the zip folder? Something along the lines of WinRAR or 7-Zip usually work.

(+1)

Hello! sorry for the late reply ... I can finally play it !! I downloaded WinRAR. Thank you so much!

Great to hear!

(+1)

So should I play the prologue first or the Demo?

Sorry for the late response!

You can generally play them in any order, but just know that the prologue is more accurate (writing wise) to the actual game ^^ 

The demo isn't necessary, but if you do want to try it you'll have to keep in mind that at this point it's not really connected to the full game in terms of story, and is extremely old art wise.

Thanks!

(+1)

ahh i had this game buried in my bookmarks for a while until i checked up on it and realized the prologue was out just now 😭 can i just say that the game looks absolutely amazing so far?? the art and storytelling is done so well and every click through the dialogue had me pausing just to stare at the art every three seconds. i'm so excited for the full release,, keep up the good work devs!! ❀❀ 

Wow, thank you so much for the extremely kind words! πŸ₯° We hope you end up enjoying the full game as well!

(+1)

Will this game be sold on Steam?
One more thing, quickly release the full version。
Ahhhhhh!

It will be! We'll do our best! ❀️

when is the releaseee?😞

This isn't at all official, and take it with a grain of salt, but we're aiming for November...! 😭

(+1)

I'm willing to wait! πŸ˜£

(+3)

team robo fr giving us the cyber punk release treatment

😭We're sorrryyyy😭

(If you haven't already, feel free to join our Discord for updates on progress!!)

oh bet

chop chop indie dev team

(+1)

Im late but this update is cool and neat and brought a smile on my face. Since school is stressing me out nowadays, i need a break and your game restored me back to full HP. Keep up the good work, devs!!!

Thank you so much! πŸ’•

Hello, this must have probably already been asked, but I wanted to know if there will be translations into other languages such as French? 😣

Hello! We absolutely plan for translations into other languages, but which ones (French for sure!) and how long they'll take after the English release is unknown. Thank you!

Yeah! I really enjoyed playing the demo, and I'm happy to know that a French translation is planned. Thank you for that!

how much will the game be

Planning to sell it at approximately $8 US!

(+1)

Holy!! i can't believe its been three years since my last comment and look at how far we've come!! coming from the legacy demo and seeing the improvements on, well, everything, including some of the CGs (the sunflower field one to be incredibly specific), in the new trailer filled me with so much joy.

the prologue was absolutely stunning- from the UI, to the music, to the art!! i really enjoyed the shift in perspective especially. getting a sort of third party view of B and her crew before we delve deeper into their dynamics and the reasoning for the groups falling out in the full release. i think it was a good way to give us a little taste without revealing too much and leaving the mystery for us to discover later. with the added bonus of adding a new lovable character (that i already wish to see more of :3) to your already stacked cast. ahh,, it makes me all the more excited for the game to finally be in my grabby little hands. i am certain the wait will be worth it!

hope you all at TeamRobo are doing well and taking care of yourselves always <33 take all the time you need,, we'll be waiting patiently to play the game that you all are proud of.

(+1)

Ahhh, thank you very much inelegance!! It really makes us happy to hear that we were able to hit those notes we were aiming for β™ͺ We will do our very best!

why is the proloug so different from the legacy  demo

(+1)

Our vision for the game has changed quite a bit since the legacy demo, more embracing traditional visual novel styles. The prologue reflects our current writing better but is intentionally limited in scope and art to quickly tell a short little story. Our screencaps and gameplay trailer show what the full game will look like — basically, a mix of the prologue and the legacy.

(+1)

understandable have a nice day

(+1)

full game when

 πŸ˜­ Oh how we wish we knew... Aiming for September, but won't make any promises for now!

(+2)

aw, i remember playing the demo back in 2020! it looked so different back then. this new change is nice, though. can't wait for the full release! πŸ”

(+1)

i have to say, this game will always be in my heart, i'm really excited about the full release and i cant wait to play it !! you guys are amazing. 

(+1)

Such a pretty art style and writing. I cant wait for the full release!

(+1)

I'm so excited for its release!! But i want to ask something, Would there be any romance? like, Can we choice to romance one of the characters?

Thank you so much~! There aren't any romantic options, as the game is focused on friendship!

(+1)

what ancient sorcery did y'all use to create something as perfect as the character of Sakai Ei???

(+2)

Hihihi we're flattered πŸ€­ We hope you like her in the full game!

(+1)

I saw that on the steam page it said that it won't work on MacOS 10.15 Catalina or above, can I still play it or would I have to find some other way of doing so?

(+1)

Okay so this is just a little bit complicated, but given our current engine, any Mac build on Steam won't accept anything below 11.0 (apparently).

We should still be able to release a build compatible with MacOS 10+ here on Itch, just like the prologue.

We'll let you know if this turns out to be false somehow, or if we find some way around this (admittedly, we haven't looked into it too hard yet) We're sorry for any inconvenience!

Thank you! I look forward to being able to play!

(+1)

I also want to know if the game will be free or you pay for it

(+1)

It will be paid for, with a planned price of around $8 US.

(1 edit)

I forgot to mention that system requirements are OS 11+ and mine is well over that, so is it something on your end or steam's? Sorry if you said it already, I just need more elaboration.

(1 edit) (+1)

No worries! But I think I might have misread your post? If you're on MacOS 11 or above, you should be able to run the game fine.

So, in Gamemaker (our engine), there's a certain method of compiling that's required to make a Steam build. (Specifically: VM vs YYC. VM being the build on here, YYC being the build required for Steam)

Trying to test that build on our 10.15 Mac tells us that 11.0 or later is required to run the application.

We haven't tested it on Steam yet, but we assume it'll be the same as trying to run it from the desktop. Maybe it might be something to do with our settings. We'll be sure to look into it more!

(1 edit) (+1)

Thanks for the clarification! I got worried about Steam telling that i can't play the game, but i do wonder why would steam tell me that it won't run with 10.15 or above even though the specs says I can play it? Usually when this happens, it's because steam thinks that the game runs on 32-bit and not 64-bit, could that be the issue and is there a way to change that?

(1 edit) (+1)

OH, I finally see what's happening. I opened up the Steam page on my Mac 10.15 and I'm seeing that same odd notice about 10.15 or above, etc. This might have something to do with our settings for Mac build, we'll look into it and see if we can have that rectified (it should certainly be 64-bit, and be totally compatible!) 

Thank you so much for drawing our attention to this!

(+2)

So far I love this game already. I can't wait for the full release!

(+1)

Thank you for playing the prologue ❀ We're so glad you enjoyed it!

(+1)

I'm not done all the way but I love this game already! B/Shion's really relatable to me honestly and I love A/Ei so much. I'm excited for the full release! Though, I don't if it's just a me issue or other people have already brought into the attention but game crashes a lot for visual reasons and if no one did, I wanted to tell before the full release so it can be worked on!

Thank you for bringing this to our attention! If you've played it, did this occur at all in the Prologue? It uses quite a different build (the one the full game is being built off of).

We haven't received any reports like this yet as far as I can remember, but either way we'll be certain to look into it!

I wasn't allowed to play the prologue at all unfortunately. My computer prevents and it says it could cause security risk

Thanks for letting us know! Ahhh... that's a whole other issue! Super strange if you can play the demo but not the prologue; not sure what would be causing that difference.  I'm not sure if you're still interested in trying the prologue (it's been a long time, after all) but do you think you could post a screenshot of the security risk error it shows you?

We'll continue to be on the lookout for your crash! And, if any of these errors appear in the full version (hopefully not) please don't be afraid to reach out again and we'll certainly try to sort through it!

Thank you so much!

(1 edit)

I am actually! I love the premise of this game after all. And this is the error it gives and while it's in my mother language it says "microsoft defender smartscreen prevented the start-up of an unknown application. Starting up this application could put the security of your computer at risk." edit: i think i solved it

We're glad to hear you solved it, and, if it ends up working all the way through, we hope you enjoy it!

(+1)

im super excited for this game!! one question though, will there be a steam version for this game?

In fact, we've been preparing the Steam page recently, so be on the look out! Thank you! πŸ₯°

(+1)

AHHHH IM SO EXCITED <3333
THANK YOU SO MUCH FOR THIS GAME

(+1)

cant wait for the release!!!!

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